Paradox Interactive Revenue Rises 4% and Operating Profit Edges Up in H1
Paradox Interactive reported that first-half 2026 revenue rose 4% year-on-year to SEK 955 million, while operating profit increased 1% to SEK 283 million and the operating margin stayed at 30%. Revenue remained PC-led at 85% and the U.S. generated 85.1%. Mobile added 2.1%. In Q2, profit climbed 37% to SEK 182 million, with Cities: Skylines II and other titles contributing, while Crusader Kings III revenue declined.