NCSoft Sets ₩1.5 Trillion Mobile Casual Revenue Target by 2030
NCSoft set a goal to reach ₩1.5 trillion in annual revenue from its mobile casual gaming business by 2030, unveiled at Gamescom 2026 by the head of its Mobile Casual Division. The plan relies on expanding studio synergies via the OptiFlow data platform, pursuing additional M&A, and using external publishing. The target implies more than doubling current performance within four years, after acquiring four studios and investing about $300 million.